Role
UX Lead/ UI Motion Designer
Client
Jam3 x Spotify
Platform
Web
Timeline
4 months
SPOTIFY ROOMS
A 3D Virtual event where users can attend or host an audiovisual experience in real-time.
What problems were we trying to solve?
Music curators have a 17% Discovery rate
Under-representation of Music Curators
Our survey responses showed that music curators (such as DJs, VJs, etc.) had much lower streaming numbers than recording artists, and it also took them at least five times longer to get discovered.
90% no option to express audio-identity and connect with others
Lack of an audio-community culture
There are over 517.69 million Spotify users in the world and the platform is available in 178 countries, yet, from our surveys, we realized there is no community culture within the application
32% understand how to train and optimize the algorithm
Variety of music discovery is limited
Even though they are a lot of discovery features on Spotify such as Discover weekly and Release Radar, users express that Spotify's recommended music is too similar to their current listenings, which limits them from discovering new music/music curators
WHO ARE WE DESIGNING FOR?
Music Curators (Host)
DJ's VJ's Audio-trendsetters
Spotify Users (Listeners)
People who regularly use Spotify as their audio streaming platform.
Key Metrics
Once we validated the problems, we stated our KPIs in order to determine what would make the experience impactful and successful.
Create an immersive virtual event space
Create an audio-visual experience that is immersive and interactive for the host and attendees.
Foster a more inclusive audio community
Design an experience that builds an inclusive global audio community as well as highlight underrepresented voices.
Redefine music discovery
Expand the variety of music discovery.
Share personality and experiences through music
Give users a way to create and build an audio-identity within the platform. Give users a way to share and express that identity via shareable playlists.
UX Approach
The overall experience
Our first step was to design the high level experience of Spotify Rooms

Attendee Experience
01
Before the event
- The host shares a link to the event with an invitation code on social media.
- Attendees can also discover events directly by browsing upcoming events on the Spotify landing page.
02
During the event
Join as an avatar, send reactions, discover new music and share the experience with others.
03
After the event
Receive a playlist souvenir, options to share the playlist with friends on social media, and recommendations for more events to attend.
Experience Map
Overall Attendee Experience

Lo-fi Sketches
We made quick sketches on Figma as well as began experimenting with UI animations using After Effects.
Before the event

Landing Page

Event Access

Waiting Room
Avatar/user interactions during the event

Avatar/user interactions during the event
After the event

Party Ends

Playlist Souvenirs

Recommended Events
The 3D experience
After designing the overall experience, we had to create the experience of the “virtual party rooms.”
3D UX APPROACH

01
Determine Room Features
- We listed out and brainstormed all the potential features in the room.
- After prioritizing, we sketched and determined the visual placement of the features in the virtual room.

02
During the event
We gathered inspiration and refined mood boards from similar gaming and immersive experiences.

03
Building the room in Blender
- Low-poly modelling
- Lighting + Texturing
- Pixel-pushing with developers
How might we create a Spotify experience that is easily shareable and builds community?
The Solution


Fostering a more inclusive audio community
Underrepresented voices such as DJs, VJs, and audio influencers now have an exclusive platform on Spotify to promote and connect their work with the global audio community.Spotify users can also discover and engage with others which builds community.

Sharing music and personality
Playlist souvenirs allows everyone to soundtrack their lives and express their personality to their friends, family, fans e.t.c

Redefining music discovery
Users have more variety in music discovery via our recommended events which are based on upcoming events in the calendar and not solely based on similar tastes
What were the outcomes of designing this experience?
70% said it's a great experience to make “Music friends”
Building the audio global community
Users with similar music/sound taste were able to discover and connect with each other from this experience.
95% said Recommended feature expanded their music horizons
Adding variety in music discovery
Users very passionate about expanding their music taste were very delighted by our different approach to discovering new music.
Needs a low data option
Experience uses High data consumption
Users in West-Africa and India found this experience frustrating because they are mostly on mobile instead of desktop and data is not as fast or accessible. Our feedback was to make a low data mobile version
2.0 Aspirations
If we had more time or we ever decided to continue this product, we would really like to add the following features to the experience:

Lyrics river visualizer

Interactive sculptures

Sticker feature
THANK YOU
